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Achieving Communism and Anarchism In-Game

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Aspergerian
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Post: #1
Achieving Communism and Anarchism In-Game

I have heard that it is possible to have a state described in-game as communist or anarchist. Are either of these in-game descriptions possible to achieve, and if so how does one achieve them?

I have have created a new state (The Socialist Republic of France) that the game describes at the time of writing as a progressive socialistic party-democracy, and I would like to develop this state into either a communist or anarcho-communist state (Yes, I know that "anarcho-communist state" is IRL a self-contradictory term, but I mean according to in-game metrics). My strategy for achieving this is to nationalize private industry, strengthen unions, reduce labor time, increase the minimum wage, and expand the democratic powers of citizens (e.g. through the eDemocracy and Citizens' Initiative tasks). I also intend to adopt the following reforms: 1) Planned Economy, 2) Egalitarian Transhumanism, 3) Pacifism, 4) Employment Reform, 5) Money Reform I, 6) Universal Health Care, 7) Pension Reform, and 8) Laicism. I am also considering adopting Administration Reform, but I am concerned that it will undermine my goal of achieving anarchism by increasing state power. I also suspect that achieving anarchism will require decriminalizing drugs, reducing the age of consent, establishing an autonomous exclave, and adopting other policies that reduce the power of the state in largely non-economic matters.

Does this seem like a good plan? Should I adopt Administration Reform? Is my goal even achievable in-game? And if so does anyone have any additional suggestions for how I should proceed?

18.07.2019 05:18
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MrProper
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Post: #2
RE: Achieving Communism and Anarchism In-Game

Aspergerian Wrote:
I have heard that it is possible to have a state described in-game as communist or anarchist. Are either of these in-game descriptions possible to achieve, and if so how does one achieve them?

I believe that the underlying matrix (that classifies a state on ars regendi) is closely related to that used in the political test by Malone. Hence I believe it is possible, but very difficult to achieve due to ambivalent task solving.

I try to put this explanation in a more simple expression: All tasks have a limited number of options. Often, they do not cover the entire political spectrum. The task on "Genetically Modified Food" for example only offers conservative and liberal options. Task "Regional Press Secretaries" on the other hand only has an anarchistic and an authoritarian option. In some cases, an option even combines different factors which will influence the matrix (such as an option being militaristic and nationalistic at the same time). Due to the limited choices and combinations, casual players end up with a strong mixture of different options throughout the gameplay. This reflects in the classification of most states.

If it is important to you that the description claims your state to be communistic or anarchistic, you will have to sit out the majority of all tasks. That is, unless you are certain that the option you intend to pick is anarchistic or communistic in nature.
From my personal observation, you have to be "very far" on one side to get the desired result.

Aspergerian Wrote:
Does this seem like a good plan? Should I adopt Administration Reform? Is my goal even achievable in-game? And if so does anyone have any additional suggestions for how I should proceed?

I think that the approach to the tasks is ultimately more important than the reforms you pick.


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18.07.2019 22:13
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Aspergerian
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Post: #3
RE: Achieving Communism and Anarchism In-Game

Thanks for the feedback. I thought that this was probably the case, but it helps to have confirmation.

Based on the tasks that I have been receiving in my state recently, prioritizing anarchism will probably yield more immediate results. I will still focus on nationalizing industries wherever possible, but I will sit out tasks where there is a clear conflict between socialist reform and civil liberties. I might make an exception for the task entitled Labor Union (when my state has access to it) by making union membership mandatory.

I have been playing around with the political test that you mentioned to understand how the game might work. It was interesting. Incidentally, my actual political values, according to the test, make me either a Trotskyist or a social democrat (I took the test a few times and got different results).

20.07.2019 08:19
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